The importance of voice modulators in the plot, to distinguish the robotsĪnd of course, the mandatory “Let’s discuss paintings The mysterious death of the prime financier of the Vault, who - in both cases - worked alongside Vault-Tec to build the special place. Investigating the murder by checking the crime scene, and speaking to every robot in the Vault : Up till now, nothing unusual, as Vaults are popular locations in Fallout’s universe. The big mandatory Vault Door opens, leaving the player up for the With the caretaker of the Vault, a headwaiter robot with a rather distinguished Out on mods and taking the best ideas to integrate them in their future installments (like they did for Wasteland Defense for Fallout 4), but this!įirst off, both quests begins with a discussion through an interphone Since I didn’t play “Brain Dead” myself, I did a bit
“endolex” brought to my attention that there was several similaritiesīetween the two. It was only recently that a nice fellow nicknamed
Maybe, to those who played Far Harbor’s “Brain Dead.” It featured a colorful cast of excentric robots, in charge of aįorgotten Vault where a strange murder happened. If not, beĪ few weeks before Fallout 4’s release, Autumn Leaves, a Fallout : New Vegas Mod was published on the Some of you are probably familiar to the quest “Brainĭead” from “Far Harbor”, Fallout 4’s latest DLC.